MarketSim

Simulate an online community and player-driven economy. Start small, buy upgrades, and watch the market shift when the supplier rotates new products.

Central Bank

Taxes, loans, and a money supply system that shapes how players spend and save.

Rotating Supplier

The supplier catalog changes periodically — sometimes you'll find hidden bargains, sometimes overpriced junk.

Player Economy

Buy upgrades, market your shop, and sell to real players — success depends on strategy and timing.

Fast MVP

Designed to be built quickly on Neocities using simple HTML/CSS/JS and localStorage for saves.