MarketSim
Simulate an online community and player-driven economy. Start small, buy upgrades, and watch the market shift when the supplier rotates new products.
Central Bank
Taxes, loans, and a money supply system that shapes how players spend and save.
Rotating Supplier
The supplier catalog changes periodically — sometimes you'll find hidden bargains, sometimes overpriced junk.
Player Economy
Buy upgrades, market your shop, and sell to real players — success depends on strategy and timing.
Fast MVP
Designed to be built quickly on Neocities using simple HTML/CSS/JS and localStorage for saves.